Hardware Limits

The ZX Spectrum Next’s capacity for tiles and sprite patterns, and what Block’Ed does with it.

Block’Ed sets no limit on the number of tiles or sprite patterns a document holds. A document can hold more than the Next loads at once; choosing which to load is left to the program that uses them.

Capacity

KindCapacity on the Next
4-bit tiles256, or 512 with NextReg $6B bit 1 set
8-bit sprite patterns64, in 16K of pattern memory
4-bit sprite patterns128, in 16K of pattern memory

The Patterns line of the Import Image sheet counts what an import produces against these figures; see Importing Images.

A pattern count is in hardware units. A 16 × 16 tile is four 8 × 8 tiles, and a 32 × 32 sprite is four 16 × 16 patterns.

Banks

A 4-bit tile or sprite pattern displays through one of 16 banks of 16 palette entries, chosen by its palette offset. A 4-bit document holds each pattern’s bank; the tile and sprite exports write the patterns without them. See Exporting.

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